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Nightingale 0.2 releases updates

Following the release of its ‘Developer Priorities’ roadmap last month, the April update introduces new quality-of-life features and content much-requested from the community.

Inflexion has been listening to player feedback and working with Nightingale’s community to integrate highly-requested features. Following the release of its ‘Developer Priorities’ roadmap last month, the April update introduces new quality-of-life features and content much-requested from the community, including:

  • Changes to Combat: Plays now have more ranged combat options to the early game (throwing knives, grenades and blunderbuss), and improved one-handed weapons with defensive moves such as a parry for the knife, a boomerang move for the sickle and a flurry of blows from the hammer.
  • Two new Bound types: Players can encounter the Bound Aegis which uses two massive shields for defense, and the cannon-carrying Bound Breaker which fires ranged explosives
  • Crafting Improvements: Players can now craft directly from storage and queue crafting recipes
  • New NPCs and quests: Additional challenges and storylines have been implemented across the Realms.
  • Smaller enhancements: Players will also notice temp icon replacements, the ability to purchase items directly from the Guidebook, the dodge ability for two-handed weapons and more.

Learn more about the 0.2 update by viewing the developer video diary, and by reading the patch notes and developer blog.

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